Through plague, fallen empires, and the “free” internet, printed ephemera miraculously lives on. And despite our collective attention being drawn and quartered across a global atomization of content, people still summon the time to read, even paying to do so. Suckers, the lot of them.
Hello and welcome to my commercial art portfolio. Over the past fourteen years I have shamelessly worked amid the death of print as an editorial designer, illustrator, art director, and book designer. Despite a morbid sense of humor, I love people and their innate yearning to tell their unique story. If you have a story in need of a printed package to reach said suckers, do say hello.
My favorite projects orbit themes of contradiction, duality, music, mythology, natural intelligence, obsession, prehistory, psychology, scent, and videogames.
Off hours you can find me playing The Legend of Zelda, softball, climbing trees, or listening to instrumental metal (on a good day) and doomscrolling AI-evangelism (on a bad day).
Services
Book Covers
Book Interiors
Editorial Illustration
Visual Identities
Hand Lettering
Music Packaging
Surface & Apparel Design
TV Pitch Decks
Experience
The Baffler
Condé Nast
George Tscherny, Inc.
Newsweek
Oliver Munday Group
Office of Paul Sahre
Scientific American
Simon & Schuster
Select Clients
The Atlantic
Biblioasis
Google
The Guardian
Guernica Magazine
The Metropolitan Opera
newportFILM
The New York Times
North Atlantic Books
Nonesuch Records
Pluto Press
Restless Books
Scribner
Timber Press
Time Magazine
Verso Books
Vice Media
The Wall Street Journal
The Washington Post
W. W. Norton